![]() ![]() However with Perfect Dark, I also get a nearly constant 60fps, but occasionally it 'throttles' down to 30fps, which, strangely, can be fixed Now, Goldeneye runs at 60fps at all times and I've finally got the sky! Perfect. I am currently using 1964 0.85 (with PistolGrip's unofficial 0.85 exe) and also using your awesome 1.6.1 video plugin. Was wondering if you could help me with something. Legend of Zelda Majora's Mask: fixed day transition borders and lens of truth in snow areas.Disney's Tarzan: fixed butterfly and health meter.Legend of Zelda Ocarina of Time: end of game subscreen issues.Mario Kart: racetrack frame buffer support.Mario Kart: fixed whomps in bowser castle.Lego Racers: fixed players going out of sight.GoldenEye 007: fixed calculations of sky triangles.F-Zero X: fixed potential triangle overflow issue.Dragon Sword: menu text drawing and scaling fixed.Banjo-Tooie: fixed puzzle rendering and other regions.Bakuretsu Muteki Bangaioh: sprite edges should look correct.40 Winks: fixed strange texturing issue.1080 Snowboarding: fixed europe region effects.bugfix: fixed microcodes for Blast Corps, Body Harvest, O.D.T. ![]()
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